![]() Rather than creating static screenshots, designers rely even more than ever on quick sketches, wireframing and making rapid HTML and CSS prototypes by 'designing' in the browser. The lack of a static design phaseĪs I mentioned earlier, one of the big problems designers reported was that a change in the 'old' design process is required to make the most of responsive design. If you can't show a site on a range of devices, conside demoing one of the many sites that mimic typical responsive breakpoints, such as responsive.is (opens in new tab) or Responsive Layouts, Responsively Wireframed (opens in new tab) (pictured above). Responsive layouts, responsively wireframed by Adobe's James Mellers Don't just talk about breakpoints and media queries and multi-device functionality - it's easy to forget how meaningless these terms can be, even if some of them sound very obvious. The solution: Demonstrate the power of responsive designĪ better way to explain responsive design is to actually show a client what it can do. Responsive design is a much more fluid process and wireframing, sketching and prototyping are typically more powerful tools. One of the things many designers are struggling with is how to explain to clients that there isn't really a 'visuals stage' any more. ![]() Only when were these signed off would the site itself be completed.Īs I'm sure many of you have found, this process is simply not up to scratch any more. They'd go through a briefing stage, then some sort of wireframing and structural planning stage, then they'd get a set of pixel-perfect visuals to pick apart. The 'old' process of designing a website was a very linear one, which made it easy for clients to understand. What to serve users of old versions of IE.
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